Red doesn't have the best interaction around, so this card can cover some of its weaknesses by offering utility beyond simply smashing an artifact
As players arrive, fresh battles are breaking out across five planets, each representing one mana colour
Then we play our commander and start drawing tons of cards
BESIDES THE PACKAGE (PACK & BOX), EVERYTHING INSIDE IS IDENTICAL TO THE BOOSTER BOXES SOLD IN THE US INCLUDING TEXT, ARTWORK AND PULL RATE
This bat cleric can get some sweet control value going with cards like Seal of Doom and Executioner's Capsule, but I think this Orzhov commander has an unfortunately low cap on its power
Its better since you dont destroy the permanent but rather exile it, which in some cases might become relevant against indestructible artifacts like Darksteel Colossus and Darksteel Citadel